the first of Seven Evil Exes
Communal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures
or be broken on the rocks of our discontent
if they are wrong play continues until the item is guessed
depending on the number of sheep depicted
Nestlings 2 Players the first of Seven EvilIn Nestlings, players assume the role of various birds competing to gain priority across four vastly different biomes Savannah, Alpine, Freshwater, and Desert. Each round, players roll their biome dice, then proceed to place the dice in biomes one at a time, alternating in clockwise order. Once players have placed all their dice, or have chosen to pass for the round, each biome is resolved. The player who first placed dice in a particular biome gains